Corrupted Arena is the new patch coming to Smite this week (15th August for PC, 22nd August for console) bringing along with it a new adventure, more Summer of Smite skins, plenty of item changes and a fair amount of bug fixes.

*Edit: There will be delays on the release of the Corrupted Arena patch for PC. Hi-Rez have said it could be anytime between Wednesday and Friday while they continue fixing bugs. 

As always, if you haven’t seen the Official 4.15 Patch Notes follow the link.

Firstly the new adventure, Corrupted Arena, is the 4th adventure brought to Smite. A 5th adventure has also been announced for release later this year. If you have bought all the adventure bundles so far and continue to purchase the others (so you have purchased all 5) you will receive and extra golden key to unlock the final skin in the vault.

 

Adventure:

The Corrupted Arena will be an altered Arena Map. The new map will have a separate queue so the standard arena map will still be available to play throughout the time of the adventure. The new map will feature a few obstacles and new features, including beginning the game with holes in the floor of the map and the arena will evolve as the game progresses – new holes will form and things will drop from the sky.

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A few items and gods have been banned from this game mode including Magi’s Blessing and Stone of Gaia due to the CC immunity they provide. Kukulkan will be banned along with anyone with a pet, e.g. Skadi, Erlang Shen and even Changé due to the pet not respawning after falling down a hole.

Players will gain points for spending time in the arena and extra points will be awarded for winning games. Points earn shards which are used to purchase things in game. There are 24 items to purchase and when they have all been collected, an Awesome Chest will be awarded. I’m not sure yet what will happen if some items bought with shards are already owned… I plan to do a post when the adventure is released so be sure to check that out next week for further details!

Purchasing the bundle will unlock the Kukulkan skin (see below), ward, music theme, avatar and a Golden Key all for 900 gems. The bundle will also give 2500 points as well as doubling the amount of points earned by playing. Extra points/shards can also be bought for 200 gems.

 

Skins:

The skins involved with the adventure are Dragon’s Rage Kukulkan and Dragonskin Skadi. I had actually seen the card art for these skins already from Datamining a few weeks ago and I’ve been so excited to see them since then. Both these skins are Limited and will not be available again.

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I love the Kukulkan skin so much. Everything about it is great! Hi-Rez have really put a lot of effort into making this skin look so great – altering the model and animations and giving him such a great sounding voice pack. Really excited about this one and I’m surprised this skin is the skin that comes with the bundle and not the skin put into the vault.

I really like to Skadi skin too. I love the firey twist to this skin and the changes to Kaldr (who is now called Smoldr). The voice pack is pretty good too with a darker twist

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There are two new Summer of Smite skins added with this patch, Fabulous Chiron and Sun Kissed Amaterasu. See my Summer of Smite post here for further details about this event.

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I really like the Amaterasu skin and I think I’ll be purchasing this one as I’m playing her a lot recently. I like how Hi-Rez have kept her original style but themed it to fit summer in way that suits her character.

And now onto a skin that does not fit the character at all…

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When I saw this card art earlier on Twitter before the show I had no words. Then when I actually saw it and heard the voice pack and the jokes it made me want to throw up. What the hell have they done to Chiron?! I get that they wanted something different, but this is going too far. They could’ve just made him a centaur-corn without all the over the top and inappropriate voice lines and the outfit and the makeup. Sorry Hi-Rez, but this has gone too far. Wouldn’t be surprised if this skin is 600 gems.

There are also a dark elf themed skin for Artemis, a gentleman skin for Sun Wukong (probably Gentleman’s chest) and an E-Sport Noble skin for Zeus (e-sports bundle).

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Item Changes:

Due to the changes to Ichaival, a lot of the items tailored to hunters have been altered slightly to help make up for the losses that Ichaival gave throughout the game. Many players were keeping Ichaival rather than swapping it out for something else late game, so the item had been toned down and other items buffed to encourage alternative builds. Since I rarely build Ichaival anyway, this patch will be interesting from my point of view.

Ichaival:

  • Reduced attack speed from 30% to 25%.
  • Decreased Physical Power Buff and Debuff from 10 per stack to 7.

Silverbranch Bow:

  • Reduced attack speed from 30% to 25%.
  • Decreased Physical Power Buff from 10 per stack to 7. Will still give the 15 Magical Power Debuff applied to enemies.

Devourer’s Gauntlet:

  • Reduced cost from 2050 gold to 2000 gold.
  • Increased Physical Power from 25 to 30.
  • Increased Physical Power per stack from 0.4 to 0.5.
  • Decreased maximum stacks from 75 to 70.
  • At maximum stacks, Power increased from 30 to 35, Lifesteal decreased from 15% to 14%.

Asi:

  • Decreased cost from 1750 to 1700.
  • Increased lifesteal from 15% to 20%.

Bloodforge:

  • Reduced cost from 2850 to 2800.

Executioner:

  • Increased Physical Power from 30 to 35.

Deathbringer:

  • Reduced cost from 3200 to 3000.

Poisoned Star:

  • Increased Crit chance from 15% to 20%.

Titans Bane:

  • Reduced cost from 2300 to 2150.

Obsidian Shard:

  • Reduced cost from 2300 to 2150.

Stone of Gaia:

  • New Passive: When hit by a knockup, knockback, pull or grab, gain 10% of your maximum health over the next 10 seconds. Can only take effect every 90 seconds.
  • Still grants 2% health regeneration of maximum health every 5 seconds.

Shifter’s Shield:

  • Removed the base 15 Magical Protection.
  • Shifter’s Shield still gives 35 Physical and Magical Protections when your health is below the threshold.

Gladiator’s Shield:

  • Reduced Physical Protection from 45 to 35,

Heartseeker:

  • Reduced cost from 2400 to 2300.
  • Increased Physical Power from 25 to 30.

 

 

God Changes:

Artio:

  • Enery Surge/Maul Prey: Increased the cooldown from 10 seconds to 12 seconds for both stances.
  • Entangling Vines/Ferocious Roar: Entangling Vines will now go on cooldown when the duration of the ability ends rather than when it was first cast, resulting in a longer cooldown. Ferocious Roar protections have been decreased from 10-50 to 10-30 protections.

Camazotz:

  • Bat out of Hell: Decreased damage per swoop from 140-300 to 120-300.

Freya:

  • Pulse – Decreased damage from 30-70 to 25-65.
  • Reduced base attack speed from 1 to 0.95.

Rama:

  • Astral Strike – Decreased bonus damage from 15-55 to 10-50.

 

Project Olympus: 

New Smite Game Website with a complete visual update. Updated info on gods and items and a new item builder. Follow the link at the top of the page for a link to the patch notes on the new website.

Console changes. New controller options so players can customise some of their controls. I’m a PC player so this doesn’t apply to me, if you want to find out more then please read the original patch notes for more details. I don’t know the controls, the hud layout or anything on console so I wouldn’t want to misinform anyone.

PC memory improvements have been updated. The game should now run with a much improved performance, especially on less powerful machines.

 

Other:

There have been many bug fixes in this patch (so many for me to list) so check the official patch notes on details about these.

Triumphant Chests have had their descriptions updated so now it’s been made clearer as to what you can get from each chest.

Arena Gold Spooling has increased from 6 gold to 8 gold per second. This will now allow players to reach and play with a full build before the end of the game.

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Also receive x2 favour all weekend long from 11th August to 13th August.

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